When an environment provided by the college or university becomes so compelling that you feel immersed by it, because of the development of some important educational qualities (Good course design, experienced teachers, using the right learning tools, collaborative learning activities and discussions, making use of social technology…etc.), qualities which help with the shaping of this immersive environment as well as your expanding projected identities, this leads to benefits and experiences outlined in a number of Gee’s principles:

 

Self-Knowledge Principle

“The virtual world is constructed in such a way that learners learn not only about the domain but also about themselves and their current and potential capacities.”

Achievement Principle

“For learners of all levels of skill there are intrinsic rewards from the beginning, customized to each learner's level, effort, and growing mastery and signaling the learner's ongoing achievements.”

Practice Principle

“Learners get lots and lots of practice in a context where the practice is not boring (i.e. in a virtual world that is compelling to learners on their own terms and where the learners experience ongoing success). They spend lots of time on task.”

Amplification of Input Principle:

“For a little input, learners get a lot of output.”

 

Immersion Motivation

 

Therefore, well designed, and well supported collaborative immersing courses to which learners feel a personal connection, lead to situations where the learning environment is continuously fulfilling the learner’s educational aspirations, contributing to the student’s sense of achievement, and amplifies his or her enthusiasm for the subjects being studied.

 

 

Back to the Beginning

1. Motivation in Education

2. Immersion & Education

3. Immersion & Presence

4. Immersion & Identity

5. Identity & Motivation

6. Community of Inquiry

Extra Reading

 

 

Category: E-Learning

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